, including all inherited members.
| addAnimatedVertexData(const Ogre::VertexData *vertex_data, const Ogre::VertexData *blended_data, const Ogre::Mesh::IndexMap *indexMap) (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | [protected] |
| addEntity(Ogre::Entity *entity, const Ogre::Matrix4 &transform=Ogre::Matrix4::IDENTITY) (defined in OgreBulletCollisions::AnimatedMeshToShapeConverter) | OgreBulletCollisions::AnimatedMeshToShapeConverter | |
| addIndexData(Ogre::IndexData *data, const unsigned int offset=0) (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | [protected] |
| addMesh(const Ogre::MeshPtr &mesh, const Ogre::Matrix4 &transform) (defined in OgreBulletCollisions::AnimatedMeshToShapeConverter) | OgreBulletCollisions::AnimatedMeshToShapeConverter | |
| addStaticVertexData(const Ogre::VertexData *vertex_data) (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | [protected] |
| AnimatedMeshToShapeConverter(Ogre::Entity *entity, const Ogre::Matrix4 &transform=Ogre::Matrix4::IDENTITY) (defined in OgreBulletCollisions::AnimatedMeshToShapeConverter) | OgreBulletCollisions::AnimatedMeshToShapeConverter | |
| AnimatedMeshToShapeConverter() (defined in OgreBulletCollisions::AnimatedMeshToShapeConverter) | OgreBulletCollisions::AnimatedMeshToShapeConverter | |
| createAlignedBox(unsigned char bone, const Ogre::Vector3 &bonePosition, const Ogre::Quaternion &boneOrientation) (defined in OgreBulletCollisions::AnimatedMeshToShapeConverter) | OgreBulletCollisions::AnimatedMeshToShapeConverter | |
| createBox() (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | |
| createConcave() (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | |
| createConvex() (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | |
| createConvexDecomposition(unsigned int depth=5, float cpercent=5, float ppercent=15, unsigned int maxv=32, float skinWidth=0.0) (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | |
| createCylinder() (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | |
| createOrientedBox(unsigned char bone, const Ogre::Vector3 &bonePosition, const Ogre::Quaternion &boneOrientation) (defined in OgreBulletCollisions::AnimatedMeshToShapeConverter) | OgreBulletCollisions::AnimatedMeshToShapeConverter | |
| createOrientedCapsuleCollisionShape(unsigned char bone, const Ogre::Vector3 &bonePosition, const Ogre::Quaternion &boneOrientation) (defined in OgreBulletCollisions::AnimatedMeshToShapeConverter) | OgreBulletCollisions::AnimatedMeshToShapeConverter | |
| createSphere() (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | |
| createTrimesh() (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | |
| getBoneVertices(unsigned char bone, unsigned int &vertex_count, Ogre::Vector3 *&vertices, const Ogre::Vector3 &bonePosition) (defined in OgreBulletCollisions::AnimatedMeshToShapeConverter) | OgreBulletCollisions::AnimatedMeshToShapeConverter | [protected] |
| getIndexCount() (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | |
| getIndices() (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | |
| getOrientedBox(unsigned char bone, const Ogre::Vector3 &bonePosition, const Ogre::Quaternion &boneOrientation, Ogre::Vector3 &extents, Ogre::Vector3 *axis, Ogre::Vector3 ¢er) (defined in OgreBulletCollisions::AnimatedMeshToShapeConverter) | OgreBulletCollisions::AnimatedMeshToShapeConverter | [protected] |
| getRadius() (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | |
| getSize() (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | |
| getVertexCount() (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | |
| getVertices() (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | |
| mBoneIndex (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | [protected] |
| mBoundRadius (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | [protected] |
| mBounds (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | [protected] |
| mEntity (defined in OgreBulletCollisions::AnimatedMeshToShapeConverter) | OgreBulletCollisions::AnimatedMeshToShapeConverter | [protected] |
| mIndexBuffer (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | [protected] |
| mIndexCount (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | [protected] |
| mNode (defined in OgreBulletCollisions::AnimatedMeshToShapeConverter) | OgreBulletCollisions::AnimatedMeshToShapeConverter | [protected] |
| mTransform (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | [protected] |
| mTransformedVerticesTemp (defined in OgreBulletCollisions::AnimatedMeshToShapeConverter) | OgreBulletCollisions::AnimatedMeshToShapeConverter | [protected] |
| mTransformedVerticesTempSize (defined in OgreBulletCollisions::AnimatedMeshToShapeConverter) | OgreBulletCollisions::AnimatedMeshToShapeConverter | [protected] |
| mVertexBuffer (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | [protected] |
| mVertexCount (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | [protected] |
| VertexIndexToShape(const Ogre::Matrix4 &transform=Ogre::Matrix4::IDENTITY) (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | |
| ~AnimatedMeshToShapeConverter() (defined in OgreBulletCollisions::AnimatedMeshToShapeConverter) | OgreBulletCollisions::AnimatedMeshToShapeConverter | |
| ~VertexIndexToShape() (defined in OgreBulletCollisions::VertexIndexToShape) | OgreBulletCollisions::VertexIndexToShape | |