| getWorldTransform(btTransform &worldTrans) const (defined in OgreBulletDynamics::PhysicState) | OgreBulletDynamics::PhysicState | [virtual] |
| mObject (defined in OgreBulletDynamics::PhysicState) | OgreBulletDynamics::PhysicState | [protected] |
| PhysicState(RigidBody *parent) (defined in OgreBulletDynamics::PhysicState) | OgreBulletDynamics::PhysicState | |
| setWorldTransform(const btTransform &worldTrans) (defined in OgreBulletDynamics::PhysicState) | OgreBulletDynamics::PhysicState | [virtual] |
| ~PhysicState() (defined in OgreBulletDynamics::PhysicState) | OgreBulletDynamics::PhysicState |
1.7.1