package application; // uncomment, if that's what you used in CS112 import javafx.application.Application; import javafx.event.ActionEvent; import javafx.event.EventHandler; import javafx.geometry.Pos; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.scene.control.TextField; import javafx.scene.layout.BorderPane; import javafx.scene.layout.GridPane; import javafx.stage.Stage; public class Calculator extends Application { // the calculator dimensions public static int CALC_WIDTH = 400; public static int CALC_HEIGHT = 300; // the calculator screen private TextField screen; // the calculator buttons private Button button1; private Button button2; private Button button3; private Button button4; @Override public void start(Stage primaryStage) { // create the calculator screen screen = new TextField(); // create the buttons button1 = new Button("1"); button2 = new Button("2"); button3 = new Button("3"); button4 = new Button("4"); // attach a handler to process button clicks ButtonHandler handler = new ButtonHandler(); button1.setOnAction(handler); button2.setOnAction(handler); button3.setOnAction(handler); button4.setOnAction(handler); // setup a grid panel for the keypad GridPane keypad = new GridPane(); keypad.setMinSize(CALC_WIDTH, CALC_HEIGHT); // keypad.setPadding(new Insets(10, 10, 10, 10)); // keypad.setVgap(5); // keypad.setHgap(5); keypad.setAlignment(Pos.CENTER); // attach the buttons to the keypad grid keypad.add(button1, 0, 0); keypad.add(button2, 1, 0); keypad.add(button3, 0, 1); keypad.add(button4, 1, 1); // put screen and keypad together BorderPane gui = new BorderPane(); gui.setTop(screen); gui.setCenter(keypad); // set up the scene Scene scene = new Scene(gui); primaryStage.setTitle("Calculator"); primaryStage.setScene(scene); primaryStage.show(); } // Handler for processing the button clicks private class ButtonHandler implements EventHandler<ActionEvent> { @Override public void handle(ActionEvent e) { if (e.getSource() == button1) { System.out.println("Button 1 Pressed"); } else if (e.getSource() == button2) { System.out.println("Button 2 Pressed"); } else if (e.getSource() == button3) { System.out.println("Button 3 Pressed"); } else if (e.getSource() == button4) { System.out.println("Button 4 Pressed"); } } } public static void main(String[] args) { launch(args); } }