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CS 111 - Introduction to Computer Science
Homework #6 |
0. Familiarize yourself with the Game of Pig.
1. Pig - Hold-at-20 Turn: In file PigTurn.java, implement
this
specification.
2. Pig - Hold-at-20-or-Goal Turn: In file PigTurn2.java,
implement this
specification. Note: You'll want to copy your PigTurn.java
code as a starting point.
3. Pig - Hold-at-20-or-Goal Game: In file PigSolitaireGame.java,
implement this
specification. Note: You'll want to copy your PigTurn2.java
code as a starting point.
4. Multiplication Table: Using nested loops, write a program MultTable.java that prints the multiplication table (without row/column labels). Your table should appear in the following right-justified format:
1 2 3 4 5 6 7 8 9 2 4 6 8 10 12 14 16 18 3 6 9 12 15 18 21 24 27 4 8 12 16 20 24 28 32 36 5 10 15 20 25 30 35 40 45 6 12 18 24 30 36 42 48 54 7 14 21 28 35 42 49 56 63 8 16 24 32 40 48 56 64 72 9 18 27 36 45 54 63 72 81