|CS 216 - Data Structures
NOTE: This work is to be done in groups formed in class by Wednesday 1/23.
0. Learn the rules of Poker Squares and play several games. Download the code for our Spring 2013 Poker Squares programming competition.
1. Create and submit your own PokerSquaresPlayer, which should:
Please create a unique name for your player (e.g. one that makes use of team usernames, such as TnellerPokerSquaresPlayer1.java).
Note: If you are having difficulty scoring 80 or higher on average, meet with me to discuss strategies. I have a very simple 15-line implementation of getPlay() that achieves an average of 81.
2. In your "README" plain text file, write 2-3 paragraphs explaining your player design decisions, and describing ways in which you expect the player may be improved. This exercise will plant seeds for the mid-semester competition to come.