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Suppose
you construct the complete tree of
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possible
plays.
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Evaluate
terminal states as (+1,0,-1)
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Evaluate
non-terminal states as
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maximum/minimum
of children evaluations for
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player
X/O respectively.
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This
propagation of evaluations is called minimax.
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Consider
minimax on a subtree of possible tic-tac-
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toe
plays
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