© 2000 Todd Neller.
A.I.M.A. t
ext
figures
© 1995 Prentice Hall.
Used by
permission.
SMA*
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Argument: IDA* uses too little memory
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SMA* - Simplified Memory-bounded A*
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Korf: SMA* 20x slower on 15 tile puzzle
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Tradeoff: wasted work searching vs. wasted
work checking repeated states.
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Can there be a good balance?