The Learning Task
• Markov Decision Process (MDP)
– finite set of states S
– finite set of actions A
– st+1 = d(st, at), reward rt = r(st, at)
• d and r are part of the environment and not necessarily known
• d and r may be nondeterministic (we begin with assumption of
determinism)
• Learn policy p : S à A optimizing some function
of reward over time for MDP