Public Member Functions | |
CollisionClosestRayResultCallback (const Ogre::Ray &ray, CollisionsWorld *world, Ogre::Real max_distance) | |
Object * | getCollidedObject () const |
Ogre::Vector3 | getCollisionPoint () const |
Ogre::Vector3 | getCollisionNormal () const |
btCollisionWorld::ClosestRayResultCallback * | getBulletClosestRayResultCallback () const |