OgreBulletDynamics::RigidBody Member List

This is the complete list of members for OgreBulletDynamics::RigidBody, including all inherited members.
_notifyAttached(Ogre::Node *parent, bool isTagPoint=false) (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [virtual]
_notifyCurrentCamera(Ogre::Camera *camera) (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [virtual]
_updateRenderQueue(Ogre::RenderQueue *queue) (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [virtual]
applyForce(const Ogre::Vector3 &impulse, const Ogre::Vector3 &position) (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody
applyImpulse(const Ogre::Vector3 &impulse, const Ogre::Vector3 &position) (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody
disableDeactivation() (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody [inline]
enableActiveState() (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody [inline]
forceActivationState() (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody [inline]
getBoundingBox(void) const (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [virtual]
getBoundingRadius(void) const (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [virtual]
getBulletCollisionWorld() const (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [inline]
getBulletDynamicsWorld() const (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody [inline]
getBulletObject() const (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [inline]
getBulletRigidBody() const (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody [inline]
getCenterOfMassOrientation() const (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody [inline]
getCenterOfMassPivot(const Ogre::Vector3 &pivotPosition) const (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody
getCenterOfMassPosition() const (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody [inline]
getCenterOfMassTransform() const (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody [inline]
getCollisionWorld() const (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [inline]
getDebugShape() const (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [inline]
getDynamicsWorld() (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody [inline]
getLinearVelocity() (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody
getMovableType() const (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [virtual]
getRootNode() (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [inline]
getSceneNode() const (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody [inline]
getShape() const (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [inline]
getWorldOrientation() const (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [inline]
getWorldPosition() const (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [inline]
isKinematicObject() const (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody [inline]
isStaticObject() const (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody [inline]
mBounds (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [protected]
mCollisionGroup (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody [protected]
mCollisionMask (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody [protected]
mDebugNode (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [protected]
mDebugShape (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [protected]
mMovableType (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [static]
mObject (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [protected]
mRootNode (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [protected]
mShape (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [protected]
mShapeNode (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [protected]
mState (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [protected]
mWorld (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [protected]
Object(const Ogre::String &name, CollisionsWorld *world, bool init) (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object
RigidBody(const Ogre::String &name, DynamicsWorld *world, const short collisionGroup=0, const short collisionMask=0) (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody
setDamping(const Ogre::Real linearDamping, const Ogre::Real angularDamping) (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody
setDeactivationTime(const float ftime) (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody
setKinematicObject(bool isKinematic) (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody
setLinearVelocity(const Ogre::Vector3 &vel) (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody
setLinearVelocity(const Ogre::Real x, const Ogre::Real y, const Ogre::Real z) (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody
setOrientation(const Ogre::Quaternion &q) (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [inline]
setOrientation(const Ogre::Real x, const Ogre::Real y, const Ogre::Real z, const Ogre::Real w) (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [inline]
setOrientation(const btQuaternion &quat) (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [virtual]
setPosition(const Ogre::Vector3 &p) (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [inline]
setPosition(const Ogre::Real x, const Ogre::Real y, const Ogre::Real z) (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [inline]
setPosition(const btVector3 &pos) (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [virtual]
setShape(Ogre::SceneNode *node, OgreBulletCollisions::CollisionShape *shape, const float bodyRestitution, const float bodyFriction, const float bodyMass, const Ogre::Vector3 &pos=Ogre::Vector3::ZERO, const Ogre::Quaternion &quat=Ogre::Quaternion::IDENTITY) (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody
setShape(CollisionShape *shape, const Ogre::Vector3 &pos, const Ogre::Quaternion &quat) (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object
setStaticShape(Ogre::SceneNode *node, OgreBulletCollisions::CollisionShape *shape, const float bodyRestitution, const float bodyFriction, const Ogre::Vector3 &pos=Ogre::Vector3::ZERO, const Ogre::Quaternion &quat=Ogre::Quaternion::IDENTITY) (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody
setStaticShape(btScaledBvhTriangleMeshShape *shape, const float bodyRestitution, const float bodyFriction, const Ogre::Vector3 &pos=Ogre::Vector3::ZERO, const Ogre::Quaternion &quat=Ogre::Quaternion::IDENTITY) (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody
setStaticShape(OgreBulletCollisions::CollisionShape *shape, const float bodyRestitution, const float bodyFriction, const Ogre::Vector3 &pos=Ogre::Vector3::ZERO, const Ogre::Quaternion &quat=Ogre::Quaternion::IDENTITY) (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody
setTransform(const btVector3 &pos, const btQuaternion &quat) (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [virtual]
setTransform(const btTransform &worldTrans) (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [virtual]
showDebugShape(bool show) (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object
~Object() (defined in OgreBulletCollisions::Object)OgreBulletCollisions::Object [virtual]
~RigidBody() (defined in OgreBulletDynamics::RigidBody)OgreBulletDynamics::RigidBody [virtual]
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