Public Member Functions | |
virtual void | init (Ogre::Root *root, Ogre::RenderWindow *win, OgreBulletApplication *application) |
virtual void | shutdown () |
void | setPhysicGUI () |
void | setBasicLight () |
const BULLET_KEY_CODE | getNextKey () const |
void | setNextKey (BULLET_KEY_CODE code) |
void | setInfoText () |
const Ogre::String | getName () |
virtual bool | frameStarted (Ogre::Real elapsedTime) |
virtual bool | frameEnded (Ogre::Real elapsedTime) |
bool | checkIfEnoughPlaceToAddObject (float maxDist) |
void | throwDynamicObject (BULLET_KEY_CODE key) |
void | dropDynamicObject (BULLET_KEY_CODE key) |
OgreBulletInputListener * | getInputListener () |
virtual void | mouseMoved () |
virtual void | button0Pressed () |
virtual void | button1Pressed () |
virtual void | button2Pressed () |
virtual void | button0Released () |
virtual void | button1Released () |
virtual void | button2Released () |
virtual void | keyPressed (BULLET_KEY_CODE key) |
virtual void | keyReleased (BULLET_KEY_CODE key) |
bool * | getBoolActivator () |
void | setDebugText (const Ogre::String &debugText) |
Protected Member Functions | |
void | initWorld (const Ogre::Vector3 &gravityVector=Ogre::Vector3(0,-9.81, 0), const Ogre::AxisAlignedBox &bounds=Ogre::AxisAlignedBox(Ogre::Vector3(-10000,-10000,-10000), Ogre::Vector3(10000, 10000, 10000))) |
void | addGround () |
OgreBulletDynamics::RigidBody * | addCube (const Ogre::String instanceName, const Ogre::Vector3 &pos, const Ogre::Quaternion &q, const Ogre::Vector3 &size, const Ogre::Real bodyRestitution, const Ogre::Real bodyFriction, const Ogre::Real bodyMass) |
OgreBulletDynamics::RigidBody * | addCylinder (const Ogre::String instanceName, const Ogre::Vector3 &pos, const Ogre::Quaternion &q, const Ogre::Vector3 &size, const Ogre::Real bodyRestitution, const Ogre::Real bodyFriction, const Ogre::Real bodyMass) |
OgreBulletDynamics::RigidBody * | addSphere (const Ogre::String instanceName, const Ogre::Vector3 &pos, const Ogre::Quaternion &q, const Ogre::Real radius, const Ogre::Real bodyRestitution, const Ogre::Real bodyFriction, const Ogre::Real bodyMass) |
OgreBulletDynamics::RigidBody * | addCone (const Ogre::String instanceName, const Ogre::Vector3 &pos, const Ogre::Quaternion &q, const Ogre::Vector3 &size, const Ogre::Real bodyRestitution, const Ogre::Real bodyFriction, const Ogre::Real bodyMass) |
OgreBulletDynamics::RigidBody * | addStaticTrimesh (const Ogre::String &instanceName, const Ogre::String &meshName, const Ogre::Vector3 &pos, const Ogre::Quaternion &q, const Ogre::Real bodyRestitution, const Ogre::Real bodyFriction, const bool castShadow=true) |
OgreBulletDynamics::RigidBody * | addStaticPlane (const Ogre::Real bodyRestitution, const Ogre::Real bodyFriction) |
void | getDebugLines () |
OgreBulletDynamics::RigidBody * | getBodyUnderCursorUsingBullet (Ogre::Vector3 &intersectionPoint, Ogre::Ray &rayTo) |
OgreBulletDynamics::RigidBody * | getBodyUnderCursorUsingOgre (Ogre::Vector3 &intersectionPoint, Ogre::Ray &rayTo) |
void | updateStats () |
Protected Attributes | |
Ogre::RenderWindow * | mWindow |
Ogre::Root * | mRoot |
Ogre::SceneManager * | mSceneMgr |
int | mCurrentShadowTechnique |
Ogre::Light * | mSunLight |
Ogre::Light * | mLight |
Ogre::Light * | mLight2 |
Ogre::Camera * | mCamera |
Ogre::Radian | mCameraRotX |
Ogre::Radian | mCameraRotY |
float | mCameraMove |
Ogre::Vector3 | mCameraTrans |
OgreBulletDynamics::DynamicsWorld * | mWorld |
OgreBulletApplication * | mApplication |
std::deque< Ogre::Entity * > | mEntities |
std::deque < OgreBulletDynamics::RigidBody * > | mBodies |
std::deque < OgreBulletCollisions::CollisionShape * > | mShapes |
bool | mStatsOn |
bool | mQuit |
bool | mDoOnestep |
float | mShootSpeed |
float | mImpulseForce |
bool | mPaused |
bool | mWireFrame |
bool | mDrawAabb |
bool | mDrawFeaturesText |
bool | mDrawContactPoints |
bool | mNoDeactivation |
bool | mNoHelpText |
bool | mDrawText |
bool | mProfileTimings |
bool | mEnableSatComparison |
bool | mDisableBulletLCP |
bool | mEnableCCD |
BetaGUI::StaticText * | mFpsStaticText |
OgreBulletDynamics::RigidBody * | mPickedBody |
OgreBulletDynamics::TypedConstraint * | mPickConstraint |
Ogre::Vector3 | mOldPickingPos |
Ogre::Vector3 | mOldPickingDist |
OgreBulletCollisions::CollisionClosestRayResultCallback * | mCollisionClosestRayResultCallback |
OgreBulletCollisions::DebugLines * | mDebugRayLine |
Ogre::RaySceneQuery * | mRayQuery |
BULLET_KEY_CODE | mActivationKeyCode |
bool | mActivationBool |
OgreBulletInputListener * | mInputListener |
OgreBulletGuiListener * | mGuiListener |
Ogre::String | mDebugText |
Ogre::String | mName |
std::vector< Ogre::String > | mHelpKeys |
Static Protected Attributes | |
static size_t | mNumEntitiesInstanced = 0 |